Saturday, December 11, 2010
Tuesday, November 30, 2010
Tuesday, November 23, 2010
Thursday, November 18, 2010
Tuesday, November 16, 2010
Thursday, November 11, 2010
So, for my revisions I have took all my critiques and tried to mesh them all together. While doing more research on my topic, I got hit with the idea of having a series of four events taking place. I will treat each explosion/creation as a landscape that the viewer will journey through. As for my aesthetic, I spent a lot of hours working on it and here is what came of it. I wanted the aesthetic to carry a realistic feel. I want to challenge myself in seeing how far I can go in implying depth and space with 2 dimensional assets.
Tuesday, November 9, 2010
Thursday, November 4, 2010
The basic idea for the piece is infinity. I was stuck on this idea proposed by many discovery science program about how there may be multiple universes, or how there is a bit of the universe in each living thing. The orbs in the piece will contain a galaxy of its own. The spheres will start off kind of big at the beginning of the piece, giving the illusion that they are masters of these little universes. As the piece ends, the viewer will zoom out to reveal the there are infinite amount of spheres that in turn make up a universe.
Here is one example to visually explain what I want to do. At the end of Men in Black, it is revealed that the entire story takes place within a little marble.
And these are example of audio animation and how I want to animate this project.
Tuesday, November 2, 2010
For my cavern project, everrything came together at random intervals. I took the photo of a glossy blue surface and set the spherize effect to it. I set the key frames of the spherize to and animated it pulsating. I then took the photo into Photoshop and adjusted the colors via curves to give it a fleshy tone. Last, I focused on having a wet lens effect. I used cc Mr. Mercury and adjusted the levels of the longevity, gravity, velocity, ect.
For my water, I had to create a texture. I took a solid and added a fractal noise effect, adjusting the spline to make it more unified and softer. I added colorama, to change the grey to a cooler color. I then added a ramp to give it varying degrees of light. Last, for the texture I added a cc starburst. I then made another comp. I made another fractal noise solid, but this time I made the fractal type swirl to give it a wavy look. By setting the evolution, I was able to give it motion akin to waves. By taking these textured comp and nesting it into another, I lastly added an adjustment layer. On the layer I added a turbulent displace. By keying the offset, it made the waves look as if they were flowing in a specific direction.
Tuesday, October 26, 2010
Wednesday, October 20, 2010
Tuesday, October 19, 2010
Monday, September 27, 2010
Theme and Story
The theme that of my project is technology's negative affect on man. My story draws parallels with the philosophy of Primitivism, the belief that with technology came the loss of mankind's humanity. Though the ability to advance is one of our greatest strengths, it is also has the potential to being the key to our downfall. As with the Romans and the Babylonians, I want to tell the tale of man's great folly when given the gift progression.
The story start with a colossal vessel soaring hauntingly in the sky. The brilliance of this craft lies with its creators, a highly intelligent civilization that inhabits it. This was society of luxurious, peaceful beings that managed
to bring about incredible technological advancements. The flying craft happens upon a city populated by individuals of seemingly lesser intelligence than they. The beings become intrigued by what they see and desire to know more. So, they charge an adventurous individual known as the Traveler with the task of exploring the land of the Primitives. What he finds made a shocking impression on him. This is a society of great builders. But unlike the Traveler’s people, the primitives functions do not go beyond the necessity of survival. They are living in very harsh environments where the air is filthy and water is scarce. After seeing enough, he decides to make his way back to his home. He brings news to people about what he saw. Feeling sympathy for the primitives, the beings decide to share some of their technological secrets with the hard-lucked people. The Traveler makes his way back to the darken city and share with it people the means by which they can advance. Looking down from their great metropolis, the Traveler and his people observe as the primitive begin to make great strides of progression in their society. Everything was improving for the people. No longer did they have to suffer the conditions nature burdened them with. But as time goes on, the once primitive civilization start to exhibit radical changes in personality. More ambitious they became, more greedy and arrogant. Eventually they set their sights on the beings that gave them to key to advancement. Before the gentile beings in the sky know it, they are attacked by the once docile primitives. Angered by the destruction of their city, the beings strips away all power from the primitives. Every and all things that made up the primitives' utopian society were taken away forever.
“They who touch the heavens”
- Advanced civilization that is of supreme intellect
- Origins are unknown
- Are a tranquil and humble society of technologically advanced beings
- Believe in the potential of all sentient life forms
- Like to observe other life without interfering with the natural course of things
- Is part of advanced civilization
- Very intrigued by the unknown
- Is a great inventor
- Likes to explore existence beyond the boundaries of his home
- Feels it is the purpose of his people to enlighten and aid in the progression of lesser life forms
- Greatly enjoys the luxury of his home but likes to take part in culture of other civilizations
- Lesser advanced society
- Have great ingenuity
- Are hard workers who struggle to survive
- Is oblivious to what exists beyond them
- More withdrawn socially
- Are very docile, most likely due to their condition
Thursday, September 23, 2010
Tuesday, September 21, 2010
Durgin, H. Frank, Krista Gigone, and Rebecca Scott. “Perception of Visual Speed
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Gunderson, Keith “Robots, Consciousness, and Programmed Behavior
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International Review of the Aesthetic and Sociology of Music, Vol. 36, No. 1 (2005), pp. 179-197
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Wednesday, September 15, 2010
Monday, September 6, 2010
Wednesday, September 1, 2010
Monday, August 30, 2010
I decided to get together with a couple of friends to play video games. Like always, the fun came from the intense competition that came from pitting our skills against each other. This kind of play was a huge part of my childhood. Coming from a competitive family, even video games could cause intense rivalry.